import { EasingType } from "@minecraft/server";
export const film_cinematic_biome_mountain = {
    id: "775b54f7-6f44-42bb-8ae5-28d8423df18d",
    tracks: [
        {
            camera_ID: "minecraft:free",
            teleport: { location: { x: 299.5, y: 165, z: 421.5 } },
            acoustics: [],
            displays: [],
            frames: [
                {
                    location: { x: 209.5, y: 142, z: 409.5 },
                    roation: { x: 35.845, y: -88.754 },
                    ease: { easeTime: 0, easeType: EasingType.InOutCubic },
                    fade: { fadeColor: { red: 0, green: 0, blue: 0 }, fadeTime: { fadeInTime: 0, holdTime: 1, fadeOutTime: 1 } },
                },
                {
                    location: { x: 209.5, y: 142, z: 409.5 },
                    roation: { x: 35.845, y: -88.754 },
                    ease: { easeTime: 0, easeType: EasingType.InOutCubic },
                },
                {
                    location: { x: 187.5, y: 169, z: 395.5 },
                    roation: { x: 33.071, y: -33.319 },
                    ease: { easeTime: 5, easeType: EasingType.InOutCubic },
                },
                {
                    location: { x: 350.5, y: 195, z: 371.5 },
                    roation: { x: -0.883, y: 35.109 },
                    ease: { easeTime: 5, easeType: EasingType.InOutCubic },
                },
                {
                    location: { x: 261.5, y: 218, z: 499.5 },
                    roation: { x: 42.426, y: 90.545 },
                    ease: { easeTime: 3, easeType: EasingType.InOutCubic },
                },
                {
                    location: { x: 261.5, y: 218, z: 499.5 },
                    roation: { x: 42.426, y: 90.545 },
                    ease: { easeTime: 0, easeType: EasingType.InOutCubic },
                    fade: { fadeColor: { red: 0, green: 0, blue: 0 }, fadeTime: { fadeInTime: 1, holdTime: 1, fadeOutTime: 0 } },
                },
            ],
            events: [],
        },
    ],
};
