import { EasingType } from "@minecraft/server";
export const film_cinematic_biome_ocean = {
    id: "a257a0ad-d42c-4b3c-9030-e42a5b195d90",
    tracks: [
        {
            camera_ID: "minecraft:free",
            teleport: { location: { x: 68.5, y: 95, z: 176.5 } },
            acoustics: [],
            displays: [],
            frames: [
                {
                    location: { x: 69.5, y: 108, z: -78.5 },
                    roation: { x: 54.232, y: 176.004 },
                    ease: { easeTime: 0, easeType: EasingType.InOutCubic },
                    fade: { fadeColor: { red: 0, green: 0, blue: 0 }, fadeTime: { fadeInTime: 0, holdTime: 1, fadeOutTime: 1 } },
                },
                {
                    location: { x: 69.5, y: 108, z: -78.5 },
                    roation: { x: 54.232, y: 176.004 },
                    ease: { easeTime: 0, easeType: EasingType.InOutCubic },
                },
                {
                    location: { x: 45.5, y: 128, z: -93.5 },
                    roation: { x: 18.892, y: 179.988 },
                    ease: { easeTime: 5, easeType: EasingType.InOutCubic },
                },
                {
                    location: { x: 43.5, y: 128, z: -200.5 },
                    roation: { x: 4.687, y: 178.429 },
                    ease: { easeTime: 4, easeType: EasingType.InOutCubic },
                },
                {
                    location: { x: 40.5, y: 121, z: -331.5 },
                    roation: { x: 21.318, y: -178.972 },
                    ease: { easeTime: 3, easeType: EasingType.InOutCubic },
                },
                {
                    location: { x: 40.5, y: 121, z: -331.5 },
                    roation: { x: 21.318, y: -178.972 },
                    ease: { easeTime: 0, easeType: EasingType.InOutCubic },
                    fade: { fadeColor: { red: 0, green: 0, blue: 0 }, fadeTime: { fadeInTime: 1, holdTime: 1, fadeOutTime: 0 } },
                },
            ],
            events: [],
        },
    ],
};
