{
	"format_version": "1.19.0",
	"animation_controllers": {
		"controller.animation.cc_fairytales.minotaur.movement": {
			"initial_state": "idle",
			"states": {
				"idle": {
					"animations": ["idle"],
					"transitions": [
						{"walking": "q.ground_speed > 0.2"}
					],
					"blend_transition": 0.2
				},
				"walking": {
					"animations": ["walk"],
					"transitions": [
						{"idle": "q.ground_speed < 0.1"}
					],
					"blend_transition": 0.2
				}
			}
		},
		"controller.animation.cc_fairytales.minotaur.attack": {
			"initial_state": "axe_mele",
			"states": {
				"axe_mele": {
					"animations": ["mele_attack"],
					"transitions": [
						{"default": "query.all_animations_finished"}
					],
					"blend_transition": 0.1
				},
				"default": {
					"transitions": [
						{"axe_mele": "query.has_target && variable.attack_time > 0.0"},
						{"axe_attack": "query.is_roaring "},
						{"arrodillado": "query.mark_variant==1"}
					],
					"blend_transition": 0.1
				},
				"axe_attack": {
					"animations": ["attack"],
					"transitions": [
						{"default": "query.all_animations_finished"}
					],
					"blend_transition": 0.1
				},
				"arrodillado": {
					"animations": ["regeneration"],
					"transitions": [
						{"default": "query.mark_variant==0"}
					],
					"blend_transition": 0.1
				}
			}
		}
	}
}