{
	"format_version": "1.19.0",
	"animation_controllers": {
		"controller.animation.cc_fairytales.salamander.control": {
			"states": {
				"default": {
					"transitions": [
						{"idle": "!q.is_in_lava "},
						{"idle2": "q.is_in_lava"}
					]
				},
				"idle": {
					"animations": ["idle1", "look_at_target"],
					"transitions": [
						{"walking": "q.ground_speed > 1.0"},
						{"default": "q.is_in_lava"},
						{"attack": "query.has_target && variable.attack_time > 0.0"}
					],
					"blend_transition": 0.3
				},
				"walking": {
					"animations": ["walk", "look_at_target"],
					"transitions": [
						{"idle": "q.ground_speed < 0.5"},
						{"default": "q.is_in_lava"},
						{"attack": "query.has_target && variable.attack_time > 0.0"}
					],
					"blend_transition": 0.3
				},
				"idle2": {
					"animations": ["idle2", "look_at_target"],
					"transitions": [
						{"walking2": "q.ground_speed > 1.0"},
						{"default": "!q.is_in_lava"},
						{"attack": "query.has_target && variable.attack_time > 0.0"}
					],
					"blend_transition": 0.3
				},
				"walking2": {
					"animations": ["walk2", "look_at_target"],
					"transitions": [
						{"idle2": "q.ground_speed < 0.5"},
						{"default": "!q.is_in_lava"},
						{"attack": "query.has_target && variable.attack_time > 0.0"}
					],
					"blend_transition": 0.3
				},
				"attack": {
					"animations": ["attack", "look_at_target"],
					"transitions": [
						{"default": "q.all_animations_finished"}
					]
				}
			}
		}
	}
}