export const enderSpawnEffect = {
    sounds: ["mob.shulker.teleport"],
    particles: [
        "cc:summon_beam_x_1",
        "cc:summon_beam_x_2",
        "cc:summon_beam_z_1",
        "cc:summon_beam_z_2",
        "cc:summon_ground",
    ],
};
export const villagerSpawnEffect = {
    sounds: ["mob.villager.idle", "random.pop"],
    particles: [
        "cc:summon_villager_smoke",
        "cc:summon_villager_ground",
    ],
};
