# set score
scoreboard players set world tut_prog 4
# npc events
event entity @e[type=oct:villager,tag=npc_shepherd_out] oct:quest_mark.true
# pets
event entity @e[type=oct:pet_select,tag=tutorial_pet] oct:despawn
event entity @e[type=oct:pet_choose_label] oct:despawn
particle oct:smoke_explosion -67 -26 667
particle oct:smoke_explosion -69 -26 667
# players
dialogue open @e[tag=npc_shepherd_out,c=1] @a shepherd_text_3