{
  "format_version": "1.10.0",
  "animation_controllers": {
    "controller.animation.cc_alien.ufo_normal.attack_controller": {
      "initial_state": "default",
      "states": {
        "default": {
          "animations": [
            "beam_off"
          ],
          "transitions": [
            {
              "shoot": "query.property('cc_alien:beam')"
            }
          ]
        },
        "shoot": {
          "animations": [
            "beam_on"
          ],
          "transitions": [
            {
              "default": "!query.property('cc_alien:beam')"
            }
          ]
        }
      }
    },
    "controller.animation.cc_alien.ufo_normal.fly_controller": {
      "initial_state": "default",
      "states": {
        "default": {
          "animations": [
            "spin",
            "air_idle"
          ],
          "transitions": [
            {
              "on_ground": "query.is_on_ground"
            },
            {
              "crashed": "(query.property(\u0027cc_alien:crashed\u0027))"
            }
          ]
        },
        "on_ground": {
          "transitions": [
            {
              "default": "!query.is_on_ground"
            },
            {
              "crashed": "(query.property(\u0027cc_alien:crashed\u0027))"
            }
          ]
        },
        "crashed": {
          "animations": [
            "crashed"
          ]
        }
      }
    },
    "controller.animation.cc_alien.ufo_normal.hurt_controller": {
      "initial_state": "default",
      "states": {
        "default": {
          "transitions": [
            {
              "on_hurt": "(query.property('cc_alien:has_taken_damage'))"
            }
          ]
        },
        "on_hurt": {
          "animations": [
            "hit1"
          ],
          "transitions": [
            {
              "default": "query.all_animations_finished"
            }
          ]
        }
      }
    }
  }
}