// GUIDE - sets up guide and gives guide item to player on first spawn
import "PixelBiester/Airplane/guide.js";// Highlights blocks to help show the player if they are correct
// BLOCKS - relates to multiblocks
import "PixelBiester/Airplane/blocks/multiblockBlockPlace.js";// Highlights blocks to help show the player if they are correct
import "PixelBiester/Airplane/blocks/multiblockInteractions.js";// Handles block interactions
import "PixelBiester/Airplane/blocks/multiblockKillProtection.js";// If a machine entity dies, make sure a new one replaces it
import "PixelBiester/Airplane/blocks/multiblockManager.js";// Deals with managing multiblock connections
import "PixelBiester/Airplane/blocks/multiblockTankManager.js";// Handles the fuel tank, saving data for fuel amount
// COLOR - relates to coloring vehicles
import "PixelBiester/Airplane/color/optionsColor.js";// Color customiser menu
import "PixelBiester/Airplane/color/sprayColor.js";// Spray can colorising
// ITEMS - deal with durability being taken incorrectly on fuel can, and also deals with parachute
import "PixelBiester/Airplane/items/cancelItemDurability.js";// Stop certain items taking durability damage if hitting entities
import "PixelBiester/Airplane/items/parachute";// Handle parachute behaviour
// VEHICLES - for all vehicle movement, drops etc
import "PixelBiester/Airplane/vehicles/vehicleCamera.js";// Handle player cameras
import "PixelBiester/Airplane/vehicles/vehicleCarLights.js";// Handles toggle-able lights for police car and fire trucks
import "PixelBiester/Airplane/vehicles/vehicleDroneCargo.js";// Handles drone -> item crate linking
import "PixelBiester/Airplane/vehicles/vehicleDrop.js";// Handles picking up vehicles - stores color data if present
import "PixelBiester/Airplane/vehicles/vehicleFuel.js";// Handles fuel consumption
import "PixelBiester/Airplane/vehicles/vehicleHeliCargo.js";// Handles helicopter -> crate linking
import "PixelBiester/Airplane/vehicles/vehicleItemSpawns.js";// Checks if vehicles have been spawned from items with color data
import "PixelBiester/Airplane/vehicles/vehicleMovementHelicopter.js";// Helicopter movement - also handles drones and blimps
import "PixelBiester/Airplane/vehicles/vehicleMovementPlane.js";// Plane movement



import "PixelBiester/Airplane/vehicles/vehicleUFOTractorTrigger.js";// Handles UFO tractor beam to pick up entities
import "PixelBiester/Airplane/vehicles/vehicleUFOTractorTick.js";// Handles UFO tractor beam to pick up entities