// @buildsys IMPORTED: DO NOT EDIT! 
{
	"format_version": "1.10.0",
	"animations": {
		"animation.mnp_ci.deep_sea_anglerfish.flop": {
			"loop": true,
			"bones": {
				"body_front": {
					"rotation": [0, "math.cos(q.anim_time*1350) * 4", "v.zrot"],
					"position": [0, 1, 0]
				},
				"dorsalFin0": {
					"rotation": [0, "math.cos(q.anim_time*1350) * -12", 0]
				},
				"dorsalFin1": {
					"rotation": [0, "math.cos(q.anim_time*1350) * -12", 0]
				},
				"tailFin": {
					"rotation": [0, "math.cos(q.anim_time*1350) * -12", 0]
				},
				"mouth": {
					"rotation": [0, "v.zrot1*10", 0]
				},
				"leftFin": {
					"rotation": [0, "math.cos(q.anim_time*1350) * 15-5", 0]
				},
				"rightFin": {
					"rotation": [0, "math.cos(q.anim_time*1350) * 15-5", 0]
				},
				"illicium": {
					"rotation": [0, "v.zrot1*-10", "v.zrot*0.3"]
				}
			}
		},
		"animation.mnp_ci.deep_sea_anglerfish.swim": {
			"loop": true,
			"anim_time_update": "q.anim_time+q.delta_time*v.smooth_speed",
			"bones": {
				"body_front": {
					"rotation": [0, "math.sin(q.anim_time*400)*3", "math.cos(q.anim_time*400+60)*2"]
				},
				"dorsalFin0": {
					"rotation": [0, "math.sin(q.anim_time*400)*10", "math.cos(q.anim_time*400)*20"]
				},
				"dorsalFin1": {
					"rotation": [0, "math.sin(q.anim_time*400+80)*10", "math.cos(q.anim_time*400+80)*20"]
				},
				"tailFin": {
					"rotation": [0, "math.sin(q.anim_time*400-60)*15", 0]
				},
				"mouth": {
					"rotation": ["math.sin(q.anim_time*180)*5", 0, 0]
				},
				"illicium": {
					"rotation": [0, "math.sin(q.anim_time*400+10)*-2.5", "math.cos(q.anim_time*400+60)*-5"]
				}
			}
		}
	}
}