## DROP_FORCE
## PLAYER.JSON
## @s=PLAYER

execute if score @s CurrentForce matches 25..100 run summon ldz:end_force ~ ~ ~ ~ ~ set_power_to_5
execute if score @s CurrentForce matches 20..24 run summon ldz:end_force ~ ~ ~ ~ ~ set_power_to_4
execute if score @s CurrentForce matches 15..19 run summon ldz:end_force ~ ~ ~ ~ ~ set_power_to_3
execute if score @s CurrentForce matches 10..14 run summon ldz:end_force ~ ~ ~ ~ ~ set_power_to_2
execute if score @s CurrentForce matches 5..9 run summon ldz:end_force ~ ~ ~ ~ ~ set_power_to_1

scoreboard players set @s CurrentForce 0
scoreboard players set @s DisplayCurrForce 0
scoreboard players set @s DisplayPrevForce 0

function end_force/player/title_ui