## Activated ability for charger. Adjust animation length (cooldown) in endmo-bp/animations/player.json > animation.player.morph_charger_activated

effect @s resistance 22 0 true
effect @s speed 22 4 true

tag @e[r=3.0,family=mob] add ChargerFastDamage
tag @e[r=3.0,family=goat] add ChargerFastDamage
tag @e[r=3.0,family=fish] add ChargerFastDamage
tag @e[r=3.0,family=panda] add ChargerFastDamage
tag @e[r=3.0,family=piglin] add ChargerFastDamage
tag @e[r=3.0,family=monster] add ChargerFastDamage
tag @e[r=3.0,family=ender] add ChargerFastDamage

execute as @s run damage @e[tag=ChargerFastDamage] 4 entity_attack entity @s

tag @e[tag=ChargerFastDamage] remove ChargerFastDamage

camerashake add @s 0.1 0.1