## Runs in the "controller.animation.morph_charger.sfx" to ensure all players correct hear the charger morph engine sfx
##objective score is cleared in before returning to the default state in 
## @s = a player

tag @s add self
playsound mob.ender_charger.engine_stop @a[r=8,tag=!self] ~ ~ ~
playsound player.morph_charger.engine_stop @s ~ ~ ~
tag @s remove self
scoreboard players set @s ChargerSFX 0