## Runs from 'function player/spawning/enderman_spawn_clock'
## @s = player

## UNCOMMENTED = YOU WANT ONLY 1 ENDERMAN SPAWNING TOTAL EACH TIME IN A DUNGEON NO MATTER HOW MANY PLAYERS
## COMMENTED = SUMMONS 1 ENDERMAN PER PLAYER IN THAT DUNGEON FOR EACH TIME
execute as @s[tag=MainIsland] run scoreboard players reset @a MainIslandClock
execute as @s[tag=BeastDungeon] run scoreboard players reset @a BeastClock
execute as @s[tag=MysticDungeon] run scoreboard players reset @a MysticClock
execute as @s[tag=ScourgeDungeon] run scoreboard players reset @a ScourgeClock
execute as @s[tag=WraithDungeon] run scoreboard players reset @a WraithClock