{
	"format_version" : "1.10.0",
	"animation_controllers" : {
		"controller.animation.dungeon_lever.power_state" : {
			"states" : {
				"default" : {
					"transitions" : [
						{ "off": "q.property('ldz:powered') == false" },
						{ "on":  "q.property('ldz:powered') == true" }
					]
				},
				"turning_off" : {
					"animations": [
						"on"
					],
					"transitions": [
						{ "off": "true" }
					],
					"blend_transition": 0.1
				},
				"off" : {
					"animations": [
						"off"
					],
					"transitions": [
						{ "turning_on": "q.property('ldz:powered') == true" }
					]
				},
				"turning_on" : {
					"animations": [
						"off"
					],
					"transitions": [
						{ "on": "true" }
					],
					"blend_transition": 0.1
				},
				"on": {
					"animations": [
						"on"
					],
					"transitions": [
						{ "turning_off": "q.property('ldz:powered') == false" }
					]
				}
			}
		}
	}
}
