{
	"format_version": "1.10.0",
	"animation_controllers": {
		"controller.animation.ender_wraith.particle": {
			"states": {
				"default": {
					"particle_effects": [
						{ "effect": "ender_wraith" }
					]
				}
			}
		},
		"controller.animation.ender_wraith.movement": {
			"initial_state": "idle",
			"states": {
				"idle": {
					"animations": ["idle"],
					"transitions": [
						{"move": "q.modified_move_speed > 0.2"},
						{"attack": "q.property('ldz:is_shooting')"}
						
					],
					"blend_transition": 0.3
				},
				"move": {
					"animations": ["move"],
					"transitions": [
						{"idle" : "q.modified_move_speed < 0.2"},
						{"attack": "q.property('ldz:is_shooting')"}
					],
					"blend_transition": 0.3
				},
				"attack": {
					"animations": [
						"attack"
					],
					"transitions": [
						{"idle" : "q.all_animations_finished && q.modified_move_speed < 0.2"},
						{"move": "q.all_animations_finished && q.modified_move_speed > 0.2"}
					],
					"blend_transition": 0.2
				}
			}
		}
	}
}