## Activated ability for hydro. Adjust animation length (cooldown) in endmo-bp/animations/player.json > animation.player.morph_hydro_activated

summon ldz:ender_hydro_projectile ~ ~ ~ ~0 0
summon ldz:ender_hydro_projectile ~ ~ ~ ~45 0
summon ldz:ender_hydro_projectile ~ ~ ~ ~90 0
summon ldz:ender_hydro_projectile ~ ~ ~ ~135 0
summon ldz:ender_hydro_projectile ~ ~ ~ ~180 0
summon ldz:ender_hydro_projectile ~ ~ ~ ~225 0
summon ldz:ender_hydro_projectile ~ ~ ~ ~270 0
summon ldz:ender_hydro_projectile ~ ~ ~ ~315 0
playsound hydro.geyser @a ~ ~ ~