## Cost of End Force required to use the morph ability
## Runs in on_entry state from controller.animation.player.morph_abilities
## @s = player

execute as @s[scores={CurrentForce=!1..}] run scoreboard players set @s ReqForceAmnt 1
execute as @s[scores={CurrentForce=!1..}] run event entity @s set_cancel_activated_to_true
execute as @s[scores={CurrentForce=1..}] run scoreboard players remove @s CurrentForce 1