{
	"format_version": "1.19.0",
	"animation_controllers": {
		"controller.animation.tutorial_ender_lord.states": {
			"initial_state": "default",
			"states": {
				"default": {
					"animations": [
						"idle"
					],
					"transitions": [
						{ "laugh": "q.property('ldz:state') == 'laugh'" },
						{ "walk": "q.property('ldz:state') == 'walk' && q.modified_move_speed > 0" },
						{ "jump": "q.property('ldz:state') == 'jump'" }
					],
					"blend_transition": 0.2
				},
				"laugh": {
					"animations": [
						"summon"
					],
					"transitions": [
						{ "default": "q.all_animations_finished" }
					],
					"blend_transition": 0.2
				},
				"walk": {
					"animations": [
						"walk"
					],
					"transitions": [
						{ "jump": "q.property('ldz:state') == 'jump'" }
					],
					"blend_transition": 0.2
				},
				"jump": {
					"animations": [
						"jump"
					]
				}
			}
		}
	}
}