## Runs after portal completion, checks if the Ender Lord is in the portal
## Runs from controller.animation.fares_portal.detect_player
## @s = ldz:fares_portal

## CHECK FOR BOSS IN INTRO
execute at @e[type=ldz:tutorial_ender_lord,c=1] if block ~ ~ ~ ldz:portal_platform [] run event entity @s set_intro_version_to_2