{
	"format_version": "1.16.0",
	"animations": {
		"animation.ender_mystic.slow_fall": {
			"animation_length": 1.0,
			"loop": true,
			"timeline": {
				"0.0": [
					"/effect @s slow_falling 99999 1 true"
				]
			}
		},
		"animation.ender_mystic.look_at_player": {
			"animation_length": 0.1,
			"loop": true,
			"timeline": {
				"0.05": [
					"/tp @s[tag=!StopAiming] ^^0.05^-0.05 facing @p"
				]
			}
		},
		"animation.ender_mystic.stop_aiming": {
			"animation_length": 2.61,
			"loop": false,
			"timeline": {
				"0.0": [
					"/tag @s remove StopAiming"
				],
				"2.5": [
					"/tag @s add StopAiming"
				]
			}
		},
		"animation.ender_mystic.charge_delay": {
			"animation_length": 2.7,
			"loop": false
		},
		"animation.ender_mystic.beam_delay": {
			"animation_length": 0.08,
			"loop": false
		},
		"animation.ender_mystic.end_delay": {
			"animation_length": 0.7,
			"loop": false
		}
	}
}