{
	"format_version": "1.18.10",
	"minecraft:entity": {
		"description": {
			"identifier": "minecraft:villager",
			"is_spawnable": true,
			"is_summonable": true,
			"is_experimental": false,
			"properties": {
				"ldz:ice_overlay": {
					"type": "bool",
					"client_sync": true,
					"default": false
				}
			},
			"animations": {
				"ctrl.ice_timer": "controller.animation.vanilla.ice_timer",
				"ice_timer": "animation.vanilla.ice_timer",
				"ice_damage": "animation.vanilla.ice_damage"
			},
			"scripts": {
				"animate": [
					"ctrl.ice_timer"
				]
			}
		},
		"component_groups": {
			"ice_overlay": {
				"minecraft:is_shaking": {}
			},
			"minecraft:celebrate": {
				"minecraft:behavior.celebrate_survive": {
					"priority": 5,
					"fireworks_interval": {
						"range_min": 2,
						"range_max": 7
					},
					"duration": 30,
					"on_celebration_end_event": {
						"event": "minecraft:stop_celebrating",
						"target": "self"
					}
				},
				"minecraft:behavior.move_outdoors": {
					"priority": 2,
					"speed_multiplier": 0.8,
					"timeout_cooldown": 8
				}
			},
			"become_witch": {
				"minecraft:transformation": {
					"into": "minecraft:witch",
					"delay": 0.5
				}
			},
			"become_villager_v2": {
				"minecraft:transformation": {
					"into": "minecraft:villager_v2",
					"keep_level": true
				}
			},
			"become_zombie": {
				"minecraft:transformation": {
					"into": "minecraft:zombie_villager"
				}
			},
			"behavior_peasant": {
				"minecraft:shareables": {
					"items": [
						{
							"item": "minecraft:bread",
							"want_amount": 3,
							"surplus_amount": 6,
							"stored_in_inventory": true
						},
						{
							"item": "minecraft:carrot",
							"want_amount": 60,
							"surplus_amount": 4,
							"stored_in_inventory": true
						},
						{
							"item": "minecraft:potato",
							"want_amount": 60,
							"surplus_amount": 24,
							"stored_in_inventory": true
						},
						{
							"item": "minecraft:beetroot",
							"want_amount": 60,
							"surplus_amount": 24,
							"stored_in_inventory": true
						},
						{
							"item": "minecraft:wheat_seeds",
							"want_amount": 64,
							"surplus_amount": 64,
							"stored_in_inventory": true,
							"pickup_only": true
						},
						{
							"item": "minecraft:beetroot_seeds",
							"want_amount": 64,
							"surplus_amount": 64,
							"stored_in_inventory": true,
							"pickup_only": true
						},
						{
							"item": "minecraft:wheat",
							"want_amount": 45,
							"surplus_amount": 18,
							"craft_into": "minecraft:bread",
							"stored_in_inventory": true
						}
					]
				},
				"minecraft:behavior.harvest_farm_block": {
					"priority": 9,
					"speed_multiplier": 0.5
				}
			},
			"behavior_non_peasant": {
				"minecraft:shareables": {
					"items": [
						{
							"item": "minecraft:bread",
							"want_amount": 3,
							"surplus_amount": 6,
							"stored_in_inventory": true
						},
						{
							"item": "minecraft:carrot",
							"want_amount": 12,
							"surplus_amount": 24,
							"stored_in_inventory": true
						},
						{
							"item": "minecraft:potato",
							"want_amount": 12,
							"surplus_amount": 24,
							"stored_in_inventory": true
						},
						{
							"item": "minecraft:beetroot",
							"want_amount": 12,
							"surplus_amount": 24,
							"stored_in_inventory": true
						}
					]
				}
			},
			"farmer": {
				"minecraft:type_family": {
					"family": [
						"villager",
						"peasant",
						"farmer",
						"mob"
					]
				},
				"minecraft:variant": {
					"value": 0
				},
				"minecraft:trade_table": {
					"display_name": "entity.villager.farmer",
					"table": "trading/farmer_trades.json",
					"convert_trades_economy": true
				}
			},
			"fisherman": {
				"minecraft:type_family": {
					"family": [
						"villager",
						"peasant",
						"fisherman",
						"mob"
					]
				},
				"minecraft:variant": {
					"value": 0
				},
				"minecraft:trade_table": {
					"display_name": "entity.villager.fisherman",
					"table": "trading/fisherman_trades.json",
					"convert_trades_economy": true
				}
			},
			"shepherd": {
				"minecraft:type_family": {
					"family": [
						"villager",
						"peasant",
						"shepherd",
						"mob"
					]
				},
				"minecraft:variant": {
					"value": 0
				},
				"minecraft:trade_table": {
					"display_name": "entity.villager.shepherd",
					"table": "trading/shepherd_trades.json",
					"convert_trades_economy": true
				}
			},
			"fletcher": {
				"minecraft:type_family": {
					"family": [
						"villager",
						"peasant",
						"fletcher",
						"mob"
					]
				},
				"minecraft:variant": {
					"value": 0
				},
				"minecraft:trade_table": {
					"display_name": "entity.villager.fletcher",
					"table": "trading/fletcher_trades.json",
					"convert_trades_economy": true
				}
			},
			"librarian": {
				"minecraft:type_family": {
					"family": [
						"villager",
						"librarian",
						"mob"
					]
				},
				"minecraft:variant": {
					"value": 1
				},
				"minecraft:trade_table": {
					"display_name": "entity.villager.librarian",
					"table": "trading/librarian_trades.json",
					"convert_trades_economy": true
				}
			},
			"cartographer": {
				"minecraft:type_family": {
					"family": [
						"villager",
						"cartographer",
						"mob"
					]
				},
				"minecraft:variant": {
					"value": 1
				},
				"minecraft:trade_table": {
					"display_name": "entity.villager.cartographer",
					"table": "trading/cartographer_trades.json",
					"convert_trades_economy": true
				}
			},
			"cleric": {
				"minecraft:type_family": {
					"family": [
						"villager",
						"priest",
						"cleric",
						"mob"
					]
				},
				"minecraft:variant": {
					"value": 2
				},
				"minecraft:trade_table": {
					"display_name": "entity.villager.cleric",
					"table": "trading/cleric_trades.json",
					"convert_trades_economy": true
				}
			},
			"armorer": {
				"minecraft:type_family": {
					"family": [
						"villager",
						"blacksmith",
						"armorer",
						"mob"
					]
				},
				"minecraft:variant": {
					"value": 3
				},
				"minecraft:trade_table": {
					"display_name": "entity.villager.armor",
					"table": "trading/armorer_trades.json",
					"convert_trades_economy": true
				}
			},
			"weaponsmith": {
				"minecraft:type_family": {
					"family": [
						"villager",
						"blacksmith",
						"weaponsmith",
						"mob"
					]
				},
				"minecraft:variant": {
					"value": 3
				},
				"minecraft:trade_table": {
					"display_name": "entity.villager.weapon",
					"table": "trading/weapon_smith_trades.json",
					"convert_trades_economy": true
				}
			},
			"toolsmith": {
				"minecraft:type_family": {
					"family": [
						"villager",
						"blacksmith",
						"toolsmith",
						"mob"
					]
				},
				"minecraft:variant": {
					"value": 3
				},
				"minecraft:trade_table": {
					"display_name": "entity.villager.tool",
					"table": "trading/tool_smith_trades.json",
					"convert_trades_economy": true
				}
			},
			"butcher": {
				"minecraft:type_family": {
					"family": [
						"villager",
						"artisan",
						"butcher",
						"mob"
					]
				},
				"minecraft:variant": {
					"value": 4
				},
				"minecraft:trade_table": {
					"display_name": "entity.villager.butcher",
					"table": "trading/butcher_trades.json",
					"convert_trades_economy": true
				}
			},
			"leatherworker": {
				"minecraft:type_family": {
					"family": [
						"villager",
						"artisan",
						"leatherworker",
						"mob"
					]
				},
				"minecraft:variant": {
					"value": 4
				},
				"minecraft:trade_table": {
					"display_name": "entity.villager.leather",
					"table": "trading/leather_worker_trades.json",
					"convert_trades_economy": true
				}
			},
			"baby": {
				"minecraft:is_baby": {},
				"minecraft:scale": {
					"value": 0.5
				},
				"minecraft:ageable": {
					"duration": 1200,
					"grow_up": {
						"event": "minecraft:ageable_grow_up",
						"target": "self"
					}
				},
				"minecraft:behavior.take_flower": {
					"priority": 7
				},
				"minecraft:behavior.play": {
					"priority": 8,
					"speed_multiplier": 0.32
				}
			},
			"adult": {
				"minecraft:behavior.make_love": {
					"priority": 6
				},
				"minecraft:behavior.receive_love": {
					"priority": 7
				}
			},
			"instant_despawn": {
				"minecraft:instant_despawn": {}
			}
		},
		"components": {
			"minecraft:is_hidden_when_invisible": {},
			"minecraft:type_family": {
				"family": [
					"villager",
					"mob"
				]
			},
			"minecraft:breathable": {
				"total_supply": 15,
				"suffocate_time": 0
			},
			"minecraft:health": {
				"value": 20,
				"max": 20
			},
			"minecraft:hurt_on_condition": {
				"damage_conditions": [
					{
						"filters": {
							"test": "in_lava",
							"subject": "self",
							"operator": "==",
							"value": true
						},
						"cause": "lava",
						"damage_per_tick": 4
					}
				]
			},
			"minecraft:collision_box": {
				"width": 0.6,
				"height": 1.9
			},
			"minecraft:nameable": {},
			"minecraft:movement": {
				"value": 0.5
			},
			"minecraft:navigation.walk": {
				"is_amphibious": true,
				"can_path_over_water": true,
				"can_pass_doors": true,
				"can_open_doors": true,
				"can_walk": true,
				"avoid_water": true
			},
			"minecraft:annotation.open_door": {},
			"minecraft:movement.basic": {},
			"minecraft:jump.static": {},
			"minecraft:can_climb": {},
			"minecraft:inventory": {
				"inventory_size": 8,
				"private": true
			},
			"minecraft:damage_sensor": {
				"triggers": [
					{
						"on_damage": {
							"filters": {
								"test": "is_family",
								"subject": "other",
								"value": "lightning"
							},
							"event": "become_witch"
						},
						"deals_damage": false
					},
					{
						"on_damage": {
							"filters": {
								"any_of": [
									{
										"test": "is_family",
										"subject": "other",
										"value": "zombie"
									},
									{
										"test": "is_family",
										"subject": "other",
										"value": "husk"
									}
								],
								"all_of": [
									{
										"test": "has_damage",
										"value": "fatal"
									}
								]
							},
							"event": "become_zombie"
						}
					}
				]
			},
			"minecraft:persistent": {},
			"minecraft:behavior.float": {
				"priority": 0
			},
			"minecraft:behavior.trade_with_player": {
				"priority": 1
			},
			"minecraft:behavior.look_at_trading_player": {
				"priority": 2
			},
			"minecraft:behavior.panic": {
				"priority": 3,
				"speed_multiplier": 0.6
			},
			"minecraft:behavior.avoid_mob_type": {
				"priority": 3,
				"entity_types": [
					{
						"filters": {
							"any_of": [
								{
									"test": "is_family",
									"subject": "other",
									"value": "zombie"
								},
								{
									"test": "is_family",
									"subject": "other",
									"value": "zombie_villager"
								},
								{
									"test": "is_family",
									"subject": "other",
									"value": "illager"
								},
								{
									"test": "is_family",
									"subject": "other",
									"value": "vex"
								}
							]
						},
						"max_dist": 8,
						"walk_speed_multiplier": 0.6,
						"sprint_speed_multiplier": 0.6
					}
				]
			},
			"minecraft:behavior.move_indoors": {
				"priority": 4,
				"speed_multiplier": 0.8
			},
			"minecraft:behavior.restrict_open_door": {
				"priority": 5
			},
			"minecraft:behavior.open_door": {
				"priority": 6,
				"close_door_after": true
			},
			"minecraft:behavior.share_items": {
				"priority": 8,
				"max_dist": 3,
				"goal_radius": 2,
				"speed_multiplier": 0.5,
				"entity_types": [
					{
						"filters": {
							"test": "is_family",
							"subject": "other",
							"value": "villager"
						}
					}
				]
			},
			"minecraft:behavior.pickup_items": {
				"priority": 9,
				"max_dist": 3,
				"goal_radius": 2,
				"speed_multiplier": 0.5,
				"can_pickup_to_hand_or_equipment": false
			},
			"minecraft:behavior.random_stroll": {
				"priority": 11,
				"speed_multiplier": 0.6
			},
			"minecraft:behavior.look_at_player": {
				"priority": 12,
				"look_distance": 8,
				"probability": 0.02
			},
			"minecraft:physics": {},
			"minecraft:pushable": {
				"is_pushable": true,
				"is_pushable_by_piston": true
			},
			"minecraft:conditional_bandwidth_optimization": {}
		},
		"events": {
			"become_witch": {
				"add": {
					"component_groups": [
						"become_witch"
					]
				}
			},
			"become_zombie": {
				"sequence": [
					{
						"filters": {
							"test": "is_difficulty",
							"value": "normal"
						},
						"randomize": [
							{
								"weight": 50,
								"add": {
									"component_groups": [
										"become_zombie"
									]
								}
							},
							{
								"weight": 50
							}
						]
					},
					{
						"filters": {
							"test": "is_difficulty",
							"value": "hard"
						},
						"add": {
							"component_groups": [
								"become_zombie"
							]
						}
					}
				]
			},
			"minecraft:entity_spawned": {
				"sequence": [
					{
						"filters": {
							"test": "has_component",
							"operator": "!=",
							"value": "minecraft:variant"
						},
						"randomize": [
							{
								"weight": 5,
								"add": {
									"component_groups": [
										"baby"
									]
								}
							},
							{
								"weight": 95,
								"add": {
									"component_groups": [
										"adult"
									]
								}
							}
						]
					},
					{
						"filters": {
							"test": "has_component",
							"operator": "!=",
							"value": "minecraft:variant"
						},
						"randomize": [
							{
								"weight": 5,
								"add": {
									"component_groups": [
										"farmer",
										"behavior_peasant"
									]
								}
							},
							{
								"weight": 5,
								"add": {
									"component_groups": [
										"fisherman",
										"behavior_peasant"
									]
								}
							},
							{
								"weight": 5,
								"add": {
									"component_groups": [
										"shepherd",
										"behavior_peasant"
									]
								}
							},
							{
								"weight": 5,
								"add": {
									"component_groups": [
										"fletcher",
										"behavior_peasant"
									]
								}
							},
							{
								"weight": 20,
								"add": {
									"component_groups": [
										"librarian",
										"behavior_non_peasant"
									]
								}
							},
							{
								"weight": 20,
								"add": {
									"component_groups": [
										"cartographer",
										"behavior_non_peasant"
									]
								}
							},
							{
								"weight": 20,
								"add": {
									"component_groups": [
										"cleric",
										"behavior_non_peasant"
									]
								}
							},
							{
								"weight": 6,
								"add": {
									"component_groups": [
										"armorer",
										"behavior_non_peasant"
									]
								}
							},
							{
								"weight": 6,
								"add": {
									"component_groups": [
										"weaponsmith",
										"behavior_non_peasant"
									]
								}
							},
							{
								"weight": 6,
								"add": {
									"component_groups": [
										"toolsmith",
										"behavior_non_peasant"
									]
								}
							},
							{
								"weight": 10,
								"add": {
									"component_groups": [
										"butcher",
										"behavior_non_peasant"
									]
								}
							},
							{
								"weight": 10,
								"add": {
									"component_groups": [
										"leatherworker",
										"behavior_non_peasant"
									]
								}
							}
						]
					}
				]
			},
			"minecraft:entity_transformed": {
				"sequence": [
					// Transform baby zombie to baby villager
					{
						"filters": {
							"test": "has_component",
							"subject": "other",
							"value": "minecraft:is_baby"
						},
						"add": {
							"component_groups": [
								"baby"
							]
						}
					},
					// Transform adult zombie to adult villager
					{
						"filters": {
							"test": "has_component",
							"subject": "other",
							"operator": "!=",
							"value": "minecraft:is_baby"
						},
						"add": {
							"component_groups": [
								"adult"
							]
						}
					},
					// Transform farmer zombie to farmer villager
					{
						"filters": {
							"test": "is_family",
							"subject": "other",
							"value": "farmer"
						},
						"add": {
							"component_groups": [
								"farmer",
								"behavior_peasant"
							]
						}
					},
					// Transform fisherman zombie to fisherman villager
					{
						"filters": {
							"test": "is_family",
							"subject": "other",
							"value": "fisherman"
						},
						"add": {
							"component_groups": [
								"fisherman",
								"behavior_peasant"
							]
						}
					},
					// Transform shepherd zombie to shepherd villager
					{
						"filters": {
							"test": "is_family",
							"subject": "other",
							"value": "shepherd"
						},
						"add": {
							"component_groups": [
								"shepherd",
								"behavior_peasant"
							]
						}
					},
					// Transform fletcher zombie to fletcher villager
					{
						"filters": {
							"test": "is_family",
							"subject": "other",
							"value": "fletcher"
						},
						"add": {
							"component_groups": [
								"fletcher",
								"behavior_peasant"
							]
						}
					},
					// Transform librarian zombie to librarian villager
					{
						"filters": {
							"test": "is_family",
							"subject": "other",
							"value": "librarian"
						},
						"add": {
							"component_groups": [
								"librarian",
								"behavior_non_peasant"
							]
						}
					},
					// Transform cartographer zombie to cartographer villager
					{
						"filters": {
							"test": "is_family",
							"subject": "other",
							"value": "cartographer"
						},
						"add": {
							"component_groups": [
								"cartographer",
								"behavior_non_peasant"
							]
						}
					},
					// Transform cleric zombie to cleric villager
					{
						"filters": {
							"test": "is_family",
							"subject": "other",
							"value": "cleric"
						},
						"add": {
							"component_groups": [
								"cleric",
								"behavior_non_peasant"
							]
						}
					},
					// Transform armorer zombie to armorer villager
					{
						"filters": {
							"test": "is_family",
							"subject": "other",
							"value": "armorer"
						},
						"add": {
							"component_groups": [
								"armorer",
								"behavior_non_peasant"
							]
						}
					},
					// Transform weaponsmith zombie to weaponsmith villager
					{
						"filters": {
							"test": "is_family",
							"subject": "other",
							"value": "weaponsmith"
						},
						"add": {
							"component_groups": [
								"weaponsmith",
								"behavior_non_peasant"
							]
						}
					},
					// Transform toolsmith zombie to toolsmith villager
					{
						"filters": {
							"test": "is_family",
							"subject": "other",
							"value": "toolsmith"
						},
						"add": {
							"component_groups": [
								"toolsmith",
								"behavior_non_peasant"
							]
						}
					},
					// Transform butcher zombie to butcher villager
					{
						"filters": {
							"test": "is_family",
							"subject": "other",
							"value": "butcher"
						},
						"add": {
							"component_groups": [
								"butcher",
								"behavior_non_peasant"
							]
						}
					},
					// Transform leatherworker zombie to leatherworker villager
					{
						"filters": {
							"test": "is_family",
							"subject": "other",
							"value": "leatherworker"
						},
						"add": {
							"component_groups": [
								"leatherworker",
								"behavior_non_peasant"
							]
						}
					}
				]
			},
			"minecraft:entity_born": {
				"sequence": [
					{
						"add": {
							"component_groups": [
								"baby"
							]
						}
					},
					{
						"randomize": [
							{
								"weight": 5,
								"add": {
									"component_groups": [
										"farmer",
										"behavior_peasant"
									]
								}
							},
							{
								"weight": 5,
								"add": {
									"component_groups": [
										"fisherman",
										"behavior_peasant"
									]
								}
							},
							{
								"weight": 5,
								"add": {
									"component_groups": [
										"shepherd",
										"behavior_peasant"
									]
								}
							},
							{
								"weight": 5,
								"add": {
									"component_groups": [
										"fletcher",
										"behavior_peasant"
									]
								}
							},
							{
								"weight": 20,
								"add": {
									"component_groups": [
										"librarian",
										"behavior_non_peasant"
									]
								}
							},
							{
								"weight": 20,
								"add": {
									"component_groups": [
										"cartographer",
										"behavior_non_peasant"
									]
								}
							},
							{
								"weight": 20,
								"add": {
									"component_groups": [
										"cleric",
										"behavior_non_peasant"
									]
								}
							},
							{
								"weight": 6,
								"add": {
									"component_groups": [
										"armorer",
										"behavior_non_peasant"
									]
								}
							},
							{
								"weight": 6,
								"add": {
									"component_groups": [
										"weaponsmith",
										"behavior_non_peasant"
									]
								}
							},
							{
								"weight": 6,
								"add": {
									"component_groups": [
										"toolsmith",
										"behavior_non_peasant"
									]
								}
							},
							{
								"weight": 10,
								"add": {
									"component_groups": [
										"butcher",
										"behavior_non_peasant"
									]
								}
							},
							{
								"weight": 10,
								"add": {
									"component_groups": [
										"leatherworker",
										"behavior_non_peasant"
									]
								}
							}
						]
					}
				]
			},
			"minecraft:spawn_farmer": {
				"randomize": [
					{
						"weight": 5,
						"add": {
							"component_groups": [
								"farmer",
								"adult",
								"behavior_peasant"
							]
						},
						"remove": {
							"component_groups": [
								"baby"
							]
						}
					},
					{
						"weight": 5,
						"add": {
							"component_groups": [
								"fisherman",
								"adult",
								"behavior_peasant"
							]
						},
						"remove": {
							"component_groups": [
								"baby"
							]
						}
					},
					{
						"weight": 5,
						"add": {
							"component_groups": [
								"shepherd",
								"adult",
								"behavior_peasant"
							]
						},
						"remove": {
							"component_groups": [
								"baby"
							]
						}
					},
					{
						"weight": 5,
						"add": {
							"component_groups": [
								"fletcher",
								"adult",
								"behavior_peasant"
							]
						},
						"remove": {
							"component_groups": [
								"baby"
							]
						}
					}
				]
			},
			"minecraft:spawn_librarian": {
				"randomize": [
					{
						"weight": 20,
						"add": {
							"component_groups": [
								"librarian",
								"adult",
								"behavior_non_peasant"
							]
						},
						"remove": {
							"component_groups": [
								"baby"
							]
						}
					},
					{
						"weight": 20,
						"add": {
							"component_groups": [
								"cartographer",
								"behavior_non_peasant"
							]
						},
						"remove": {
							"component_groups": [
								"baby"
							]
						}
					}
				]
			},
			"minecraft:spawn_cleric": {
				"add": {
					"component_groups": [
						"cleric",
						"adult",
						"behavior_non_peasant"
					]
				},
				"remove": {
					"component_groups": [
						"baby"
					]
				}
			},
			"minecraft:spawn_armorer": {
				"randomize": [
					{
						"weight": 6,
						"add": {
							"component_groups": [
								"armorer",
								"adult",
								"behavior_non_peasant"
							]
						},
						"remove": {
							"component_groups": [
								"baby"
							]
						}
					},
					{
						"weight": 6,
						"add": {
							"component_groups": [
								"weaponsmith",
								"adult",
								"behavior_non_peasant"
							]
						},
						"remove": {
							"component_groups": [
								"baby"
							]
						}
					},
					{
						"weight": 6,
						"add": {
							"component_groups": [
								"toolsmith",
								"adult",
								"behavior_non_peasant"
							]
						},
						"remove": {
							"component_groups": [
								"baby"
							]
						}
					}
				]
			},
			"minecraft:spawn_butcher": {
				"randomize": [
					{
						"weight": 10,
						"add": {
							"component_groups": [
								"butcher",
								"adult",
								"behavior_non_peasant"
							]
						},
						"remove": {
							"component_groups": [
								"baby"
							]
						}
					},
					{
						"weight": 10,
						"add": {
							"component_groups": [
								"leatherworker",
								"adult",
								"behavior_non_peasant"
							]
						},
						"remove": {
							"component_groups": [
								"baby"
							]
						}
					}
				]
			},
			"minecraft:ageable_grow_up": {
				"sequence": [
					{
						"remove": {
							"component_groups": [
								"baby"
							]
						},
						"add": {
							"component_groups": [
								"adult"
							]
						}
					}
				]
			},
			"minecraft:become_cleric": {
				"add": {
					"component_groups": [
						"cleric",
						"adult",
						"behavior_non_peasant"
					]
				},
				"remove": {
					"component_groups": [
						"baby"
					]
				}
			},
			"minecraft:start_celebrating": { // Event must be called exactly this for village to fire it when a raid is won
				"add": {
					"component_groups": [
						"minecraft:celebrate"
					]
				}
			},
			"minecraft:stop_celebrating": {
				"remove": {
					"component_groups": [
						"minecraft:celebrate"
					]
				}
			},
			"set_ice_overlay_to_true": {
				"set_property": {
					"ldz:ice_overlay": true
				},
				"add": {
					"component_groups": [
						"ice_overlay"
					]
				}
			},
			"set_ice_overlay_to_false": {
				"set_property": {
					"ldz:ice_overlay": false
				},
				"remove": {
					"component_groups": [
						"ice_overlay"
					]
				}
			},
			"despawn": {
				"add": {
					"component_groups": [
						"instant_despawn"
					]
				}
			}
		}
	}
}