execute if entity @p[tag=dev] run say 3rd Tutorial Stage (Spawn guard)
event entity @a set_tutorial_stage_to_3
scoreboard players set @a TutorialStage 3
scoreboard players set .current TutorialStage 3

fill 102 168 65 106 170 69 air

summon ldz:tutorial_enderman 99 168 54 0 0 patrol
playsound player.morph.vanilla.teleport @a 99 168 54 0.75
particle ldz:vanilla_teleport 99 168 54