{
	"format_version": "1.16.0",
	"animations": {
		"animation.ender_wraith.effect": {
			"animation_length": 0.05,
			"loop": true,
			"timeline": {
				"0.0": [
                    "/effect @s wither 0 0 true"
				]
			}
		},
		"animation.ender_wraith.attack_loop": {
			"animation_length": 4.0,
			"loop": true,
			"timeline": {
				"0.0": [
                    "@s set_is_shooting_to_true"
				],
				// "0.05": [ "/tp @s ~ ~ ~ facing @p" ],
				// "0.10": [ "/tp @s ~ ~ ~ facing @p" ],
				// "0.15": [ "/tp @s ~ ~ ~ facing @p" ],
				// "0.20": [ "/tp @s ~ ~ ~ facing @p" ],
				// "0.25": [ "/tp @s ~ ~ ~ facing @p" ],
				// "0.30": [ "/tp @s ~ ~ ~ facing @p" ],
				"0.35": [ "/tp @s ~ ~ ~ facing @p" ],
				"0.40": [
					"/tp @s ~ ~ ~ facing @p",
					"@s add_spawn_projectile",
					"/playsound mob.ender_wraith.sludge_fire @a ~ ~ ~"
				],
				"1.0": [
					"@s remove_spawn_projectile",
					"@s set_is_shooting_to_false"
				]
			}
		}
	}
}