{
	"format_version" : "1.10.0",
	"animation_controllers" : {
		"controller.animation.end_force_bottle_projectile.impact" : {
			"initial_state" : "default",
			"states" : {
				"default" : {
					"transitions" : [
						{ "impact" : "q.is_ignited" }
					]
				},
				"impact" : {
					"particle_effects": [
						{ "effect": "spell_emitter" }
					]
				}
			}
		}
	}
}
