{
	"format_version" : "1.10.0",
	"animation_controllers" : {
		"controller.animation.ender_beast.attack" : {
			"initial_state" : "default",
			"states" : {
				"default" : {
					"animations" : [
						"idle"
					],
					"transitions" : [
						{ "left_punch" : "q.is_delayed_attacking && q.property('ldz:punch_side') == 1" },
						{ "right_punch" : "q.is_delayed_attacking && q.property('ldz:punch_side') == 2" }
					]
				},
				"left_punch" : {
					"animations" : [
						"left_punch"
					],
					"transitions" : [
						{ "default" : "q.all_animations_finished" }
					],
					"blend_transition": 0.2
				},
				"right_punch" : {
					"animations" : [
						"right_punch"
					],
					"transitions" : [
						{ "default" : "q.all_animations_finished" }
					],
					"blend_transition": 0.2
				}
			}
		},
		"controller.animation.ender_beast.movement" : {
			"initial_state" : "default",
			"states" : {
				"default" : {
					"animations" : [
						"idle"
					],
					"transitions" : [
						{ "move" : "query.ground_speed >= 0.3" }
					],
					"blend_transition": 0.2
				},
				"move" : {
					"animations" : [
						"walk"
					],
					"transitions" : [
						{ "default" : "query.ground_speed < 0.3" }
					],
					"blend_transition": 0.2
				}
			}
		}
	}
}
