{
	"format_version": "1.18.0",
	"animation_controllers": {
		"controller.animation.chill_blast_projectile.despawn_timer": {
			"states": {
				"default": {
					"on_entry": [
						"/scoreboard objectives add Life dummy",
						"/scoreboard players add @s Life 1",
						"/event entity @s[scores={Life=32..}] despawn"
					],
					"transitions": [
						{ "loop": "1" }
					]
				},
				"loop": {
					"on_entry": [
						"/scoreboard objectives add Life dummy",
						"/scoreboard players add @s Life 1",
						"/event entity @s[scores={Life=32..}] despawn"
					],
					"transitions": [
						{ "default": "1" }
					]
				}
			}
		},
		"controller.animation.chill_blast_projectile.impact": {
			"states": {
				"default": {
					"transitions": [
						{ "impact": "q.property('ldz:on_hit') == true" }
					]
				},
				"impact": {
					"on_entry": [
						"/function projectiles/chill_blast_projectile"
					],
					"transitions": [
						{ "despawn": "1" }
					]
				},
				"despawn": {
					"on_entry": [
						"@s despawn"
					]
				}
			}
		}
	}
}