import { GameMode } from "@minecraft/server";
export default class FSPlayer {
    static tick(player) { }
    static isCreative(player) {
        try {
            return player.getGameMode() === GameMode.creative;
        }
        catch (ex) {
            return false;
        }
    }
}

//# sourceMappingURL=../../../../_SBUNK_BPDebug/fs_sbunk/fs/FSPlayer.js.map
