import { loreSystem } from '../system/index';


// const armourLore = ['']

/**
 * Lore data
 * format: itemType: ['lore1', 'lore2']
 */
const lore = {
    'plank_waao:echo_beamer': ['Charge up to project an echo beam'],
    'plank_waao:sculk_crusher': ['Interact to initiate a jump shot'],
    'plank_waao:striker_bow': ['Draw back to shoot 3 flaming arrows'],
    'plank_waao:void_staff': ['Interact to shoot flaming projectiles'],
    'plank_waao:warden_sword': ['Interact to activate a multi-hit ability']
    // // Armour
    // 'plank_waao:warden_helmet': armourLore,
    // 'plank_waao:warden_chestplate': armourLore,
    // 'plank_waao:warden_leggings': armourLore,
    // 'plank_waao:warden_boots': armourLore
}

Object.keys(lore).forEach((itemType) => {
    loreSystem.addLore(itemType, lore[itemType]);
});