{
	"format_version": "1.10.0",
	"animation_controllers": {
		"controller.animation.manalabs_scp.scp049_attacks": {
			"states": {
				"default": {
					"transitions": [
						{
							"attack": "query.is_delayed_attacking"
						}
					],
					"blend_transition": 0.1
				},
				"attack": {
					"on_entry": ["v.random_hand = math.random(0, 99);"],
					"animations": [
						{
							"attack_swipe": "v.random_hand < 50"
						},
						{
							"attack_thrust": "v.random_hand >= 50"
						}
					],
					"transitions": [
						{
							"default": "query.any_animation_finished"
						}
					],
					"blend_transition": 0.1
				}
			}
		},
		"controller.animation.manalabs_scp.scp049_movement": {
			"initial_state": "init",
			"states": {
				"init": {
					"transitions": [
						{
							"default": "1.0"
						}
					]
				},
				"default": {
					"on_entry": ["variable.looking_around_delay = query.life_time + 5;"],
					"animations": ["idle"],
					"transitions": [
						{
							"looking_around": "variable.looking_around_delay < query.life_time"
						},
						{
							"walk": "query.ground_speed > 0.3 && query.ground_speed < 3.0"
						},
						{
							"chase": "query.ground_speed > 3.0"
						},
						{
							"death": "query.health == 1"
						}
					],
					"blend_transition": 0.1
				},
				"looking_around": {
					"animations": ["looking_around", "idle"],
					"transitions": [
						{
							"default": "query.all_animations_finished"
						},
						{
							"walk": "query.ground_speed > 0.3 && query.ground_speed < 3.0"
						},
						{
							"chase": "query.ground_speed > 3.0"
						},
						{
							"death": "query.health == 1"
						}
					],
					"blend_transition": 0.1
				},
				"walk": {
					"animations": ["walk", "walk_cane_part"],
					"transitions": [
						{
							"default": "query.ground_speed == 0 && query.any_animation_finished"
						},
						{
							"chase": "query.ground_speed > 3.0 && query.any_animation_finished"
						},
						{
							"death": "query.health == 1"
						}
					],
					"blend_transition": 0.1
				},
				"chase": {
					"animations": ["chase", "chase_cane_part"],
					"transitions": [
						{
							"default": "query.ground_speed == 0 && query.any_animation_finished"
						},
						{
							"walk": "query.ground_speed > 0.3 && query.ground_speed < 3.0 && query.any_animation_finished"
						},
						{
							"death": "query.health == 1"
						}
					],
					"blend_transition": 0.1
				},
				"death": {
					"animations": ["weakening"],
					"transitions": [
						{
							"dead": "query.all_animations_finished"
						}
					]
				},
				"dead": {
					"animations": ["weakened"]
				}
			}
		}
	}
}