{"format_version":"1.10.0","minecraft:client_entity":{"description":{"identifier":"inmine_zhs:zombie_with_armor","materials":{"default":"entity_emissive_alpha_one_sided"},"textures":{"default":"textures/inmine/zhs/entities/zombie","variant_2":"textures/inmine/zhs/entities/zombie2","variant_3":"textures/inmine/zhs/entities/zombie3","variant_4":"textures/inmine/zhs/entities/zombie4","variant_5":"textures/inmine/zhs/entities/zombie5"},"geometry":{"default":"geometry.inmine_zhs.armored_zombie","variant_2":"geometry.inmine_zhs.armored_zombie2","variant_3":"geometry.inmine_zhs.armored_zombie3","variant_4":"geometry.inmine_zhs.armored_zombie4","variant_5":"geometry.inmine_zhs.armored_zombie5"},"sound_effects":{"idle":"inmine_zhs:zombie.idle","attack":"inmine_zhs:zombie.attack_1","attack_2":"inmine_zhs:zombie.attack_2","tracking":"inmine_zhs:zombie.tracking","death":"inmine_zhs:zombie.death","summon":"inmine_zhs:zombie.summon_shield"},"scripts":{"initialize":["v.equip_variant=q.property('inmine_zhs:equip_variant');","v.t_variant=q.property('inmine_zhs:t_variant');","v.g_variant=q.property('inmine_zhs:g_variant');","v.dead=0;","v.walking = q.is_in_water ? q.is_on_ground : 1.0;","v.has_shield=q.property('inmine_zhs:has_shield');","v.hands_run=1;"],"pre_animation":["v.equip_variant=q.property('inmine_zhs:equip_variant');","v.attack=q.property('inmine_zhs:attack');","v.dead=q.property('inmine_zhs:dead');","v.walking = q.is_in_water ? q.is_on_ground : 1.0;","v.has_shield=q.property('inmine_zhs:has_shield');"],"animate":["controller","attack_controller","receive_damage_controller"]},"animations":{"controller":"controller.animation.inmine_zhs.armored_zombie","hands_controller":"controller.animation.inmine_zhs.armored_zombie.hands","attack_controller":"controller.animation.inmine_zhs.armored_zombie.attack","receive_damage_controller":"controller.animation.inmine_zhs.zombie.receive_damage","idle":"animation.inmine_zhs.zombie.idle_shield","walk":"animation.inmine_zhs.zombie.walk","run":"animation.inmine_zhs.zombie.run","hands1":"animation.inmine_zhs.zombie.hands_sword_run","hands2":"animation.inmine_zhs.zombie.hands_sword_run2","hands3":"animation.inmine_zhs.zombie.hands_sword_run3","hands4":"animation.inmine_zhs.zombie.hands_sword_run4","hands5":"animation.inmine_zhs.zombie.hands_sword_run5","hands6":"animation.inmine_zhs.zombie.hands_sword_run6","hands_with_shiled1":"animation.inmine_zhs.zombie.hands_sword_run_shield","hands_with_shiled2":"animation.inmine_zhs.zombie.hands_sword_run2_shield","hands_with_shiled3":"animation.inmine_zhs.zombie.hands_sword_run3_shield","hands_attack_sword1_shield":"animation.inmine_zhs.zombie.hands_attack_sword1_shield","hands_attack_sword2_shield":"animation.inmine_zhs.zombie.hands_attack_sword2_shield","hands_attack_sword1":"animation.inmine_zhs.zombie.hands_attack_sword1","hands_attack_sword2":"animation.inmine_zhs.zombie.hands_attack_sword2","hands_attack_sword3":"animation.inmine_zhs.zombie.hands_attack_sword3","hands_attack_sword4":"animation.inmine_zhs.zombie.hands_attack_sword4","receive_damage":"animation.inmine_zhs.zombie.recieved_damage","receive_damage2":"animation.inmine_zhs.zombie.redieved_damage2","summon":"animation.inmine_zhs.zombie.summon_shield"},"render_controllers":[{"controller.render.inmine_zhs.zombie.variant_1":"v.equip_variant == 1"},{"controller.render.inmine_zhs.zombie.variant_2":"v.equip_variant == 2"},{"controller.render.inmine_zhs.zombie.variant_3":"v.equip_variant == 3 || v.equip_variant == 4"}]}}}