# AUTOMATICLY GENERATED CODE. DON'T EDIT THIS FILE
execute as @s[scores={pathState=1}] run tp ^ ^ ^1 facing 0 1 0
# Instantly tp to target location
scoreboard players add @s[x=0,y=1,z=0,r=1,scores={pathState=1}] pathState 1
scoreboard players add @s[scores={pathState=2..102}] pathState 1
# Wait on checkpoint position
execute as @s[scores={pathState=2..102}] run tp @s 0 1 0 90

execute as @s[scores={pathState=103}] run tp ^ ^ ^1 facing 0 1 10
# Instantly tp to target location
scoreboard players add @s[x=0,y=1,z=10,r=1,scores={pathState=103}] pathState 1
scoreboard players add @s[scores={pathState=104..104}] pathState 1
# Wait on checkpoint position
execute as @s[scores={pathState=104..104}] run tp @s 0 1 10 

execute as @s[scores={pathState=105}] run tp ^ ^ ^1 facing 10 1 10
# Instantly tp to target location
scoreboard players add @s[x=10,y=1,z=10,r=1,scores={pathState=105}] pathState 1
scoreboard players add @s[scores={pathState=106..106}] pathState 1
# Wait on checkpoint position
execute as @s[scores={pathState=106..106}] run tp @s 10 1 10 

execute as @s[scores={pathState=107}] run tp ^ ^ ^1 facing 10 1 0
# Instantly tp to target location
scoreboard players add @s[x=10,y=1,z=0,r=1,scores={pathState=107}] pathState 1
scoreboard players add @s[scores={pathState=108..108}] pathState 1
# Wait on checkpoint position
execute as @s[scores={pathState=108..108}] run tp @s 10 1 0 

# Set final score
scoreboard players set @s[scores={pathState=110}] pathState 0
