export var SuppStates;
(function (SuppStates) {
    SuppStates["Powered"] = "razz_sup:powered_bit";
    SuppStates["Tilted"] = "razz_sup:tilted";
    SuppStates["BookInt1"] = "razz_sup:int1";
    SuppStates["BookInt2"] = "razz_sup:int2";
    SuppStates["LayerCount"] = "razz_sup:layer_count";
    SuppStates["VolumeCount"] = "razz_sup:volume_count";
    SuppStates["FillingType"] = "razz_sup:filling_type";
    SuppStates["Rotation"] = "razz_sup:rotation";
    SuppStates["Toggled"] = "razz_sup:toggled";
    SuppStates["StickX"] = "razz_sup:stick_x";
    SuppStates["StickY"] = "razz_sup:stick_y";
    SuppStates["StickZ"] = "razz_sup:stick_z";
    SuppStates["HasItem"] = "razz_sup:has_item";
    SuppStates["PillarAxis"] = "razz_sup:pillar_axis";
    SuppStates["Growth"] = "razz_sup:growth";
    SuppStates["CandleCount"] = "razz_sup:candle_count";
    SuppStates["Treasure"] = "razz_sup:treasure";
    SuppStates["Lit"] = "razz_sup:lit";
    SuppStates["PotionUpgrade"] = "razz_sup:potion_modifier";
    SuppStates["ChalkPattern"] = "razz_sup:pattern";
    SuppStates["Open"] = "razz_sup:open";
    SuppStates["UpsideDown"] = "razz_sup:upside_down";
    SuppStates["UpperBlock"] = "razz_sup:upper_block";
    SuppStates["FlippedHinge"] = "razz_sup:flipped_hinge";
    SuppStates["Connected"] = "razz_sup:connected";
    SuppStates["Design"] = "razz_sup:design";
    SuppStates["LanternConnection"] = "razz_sup:wall_lantern_connection";
    SuppStates["CoagulationLevel"] = "razz_sup:coagulation_stage";
    SuppStates["StairShape"] = "razz_sup:stair_shape";
    SuppStates["CheeseBites"] = "razz_sup:bites";
    SuppStates["Packed"] = "razz_sup:packed";
    SuppStates["RakeDirection"] = "razz_sup:rake_direction";
})(SuppStates || (SuppStates = {}));
