{
  "entity_sounds": {
    "entities": {
      // this was an attempt to silence the book's hit sound,
      // but I realize the sound I'm trying to silence
      // is actually the player's sound
      "cyn_hao:catalog_book": {
         "events": {
            "hurt" : ""
         }
      },

      "cyn_hao:horse" : {
        "events" : {
         "add.chest" : {
            "pitch" : [ 0.80, 1.20 ],
            "sound" : "mob.horse.armor",
            "volume" : 1.0
         },
         "armor" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.armor",
            "volume" : 0.60
         },
         "breathe" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.breathe",
            "volume" : 0.70
         },
         "saddle" : {
            "pitch" : 1.0,
               "sound" : "mob.horse.leather",
               "volume" : 0.60
         },
         "shear": {
            "sound": "dig.wood",
            "pitch": [
               0.6,
               0.8
            ],
            "volume": 1.0
         },
         "ambient" : "mob.horse.idle",
         "death" : "mob.horse.death",
         "eat" : {
            "pitch" : [ 0.80, 1.20 ],
            "sound" : "mob.horse.eat",
            "volume" : [ 0.50, 1.0 ]
         },
         "hurt" : "mob.horse.hit",
         "jump" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.jump",
            "volume" : 0.40
         },
         "land" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.land",
            "volume" : 0.40
         },
         "mad" : "mob.horse.angry"
        },
        "pitch" : [ 0.80, 1.20 ],
        "volume" : 0.80
      },

      "cyn_hao:donkey" : {
         "events" : {
            "add.chest" : {
               "pitch" : [ 0.80, 1.20 ],
               "sound" : "mob.horse.armor",
               "volume" : 1.0
            },
            "armor" : {
               "pitch" : 1.0,
               "sound" : "mob.horse.armor",
               "volume" : 0.60
            },
            "saddle" : {
               "pitch" : 1.0,
               "sound" : "mob.horse.leather",
               "volume" : 0.50
            },
            "shear": {
               "sound": "dig.wood",
               "pitch": [
                  0.6,
                  0.8
               ],
               "volume": 1.0
            },
            "ambient" : "mob.horse.donkey.idle",
            "breathe" : {
               "pitch" : 1.0,
               "sound" : "mob.horse.breathe",
               "volume" : 0.70
            },
            "death" : "mob.horse.donkey.death",
            "eat" : {
               "pitch" : [ 0.80, 1.20 ],
               "sound" : "mob.horse.eat",
               "volume" : [ 0.50, 1.0 ]
            },
            "hurt" : "mob.horse.donkey.hit",
            "jump" : {
               "pitch" : 1.0,
               "sound" : "mob.horse.jump",
               "volume" : 0.40
            },
            "land" : {
               "pitch" : 1.0,
               "sound" : "mob.horse.land",
               "volume" : 0.40
            },
            "mad" : "mob.horse.donkey.angry"
         },
         "pitch" : [ 0.80, 1.20 ],
         "volume" : 0.80
      },

      "cyn_hao:mule" : {
         "events" : {
            "add.chest" : {
               "pitch" : [ 0.80, 1.20 ],
               "sound" : "mob.horse.armor",
               "volume" : 1.0
            },
            "armor" : {
               "pitch" : 1.0,
               "sound" : "mob.horse.armor",
               "volume" : 0.60
            },
            "saddle" : {
               "pitch" : 1.0,
               "sound" : "mob.horse.leather",
               "volume" : 0.60
            },
            "shear": {
               "sound": "dig.wood",
               "pitch": [
                  0.6,
                  0.8
               ],
               "volume": 1.0
            },
            "ambient" : "mob.horse.idle",
            "breathe" : {
               "pitch" : 1.0,
               "sound" : "mob.horse.breathe",
               "volume" : 0.70
            },
            "death" : "mob.horse.death",
            "eat" : {
               "pitch" : [ 0.80, 1.20 ],
               "sound" : "mob.horse.eat",
               "volume" : [ 0.50, 1.0 ]
            },
            "hurt" : "mob.horse.hit",
            "jump" : {
               "pitch" : 1.0,
               "sound" : "mob.horse.jump",
               "volume" : 0.40
            },
            "land" : {
               "pitch" : 1.0,
               "sound" : "mob.horse.land",
               "volume" : 0.40
            },
            "mad" : "mob.horse.angry"
         },
         "pitch" : [ 0.80, 1.20 ],
         "volume" : 0.80
      },

      "cyn_hao:zebra" : {
         "events" : {
            "add.chest" : {
               "pitch" : [ 0.8, 1.20 ],
               "sound" : "mob.horse.armor",
               "volume" : 1.0
            },
            "armor" : {
               "pitch" : 1.0,
               "sound" : "mob.horse.armor",
               "volume" : 0.60
            },
            "shear": {
               "sound": "dig.wood",
               "pitch": [
                  0.6,
                  0.8
               ],
               "volume": 1.0
            },
            "saddle" : {
               "pitch" : 1.0,
               "sound" : "mob.horse.leather",
               "volume" : 0.50
            },
            "ambient" : {
               "pitch": 1.0,
               "sound": "mob.zebra.ambient",
               "volume": 1.0
            },
            "breathe" : {
               "pitch" : 1.0,
               "sound" : "mob.horse.breathe",
               "volume" : 0.70
            },
            "death" : {
               "pitch" : 1.4,
               "sound" : "mob.horse.donkey.death",
               "volume" : 0.70
            },
            "eat" : {
               "pitch" : [ 0.80, 1.20 ],
               "sound" : "mob.horse.eat",
               "volume" : [ 0.50, 1.0 ]
            },
            "hurt" : {
               "pitch" : 1.4,
               "sound" : "mob.horse.donkey.hit",
               "volume" : 1.0
            },
            "jump" : {
               "pitch" : 1.0,
               "sound" : "mob.horse.jump",
               "volume" : 0.40
            },
            "land" : {
               "pitch" : 1.0,
               "sound" : "mob.horse.land",
               "volume" : 0.40
            },
            "mad" : {
               "pitch" : 1.4,
               "sound" : "mob.horse.donkey.angry",
               "volume" : 1.0
            }
         },
         "pitch" : [ 0.80, 1.20 ],
         "volume" : 0.80
      },

      "cyn_hao:zonkey" : {
         "events" : {
            "add.chest" : {
               "pitch" : [ 0.8, 1.20 ],
               "sound" : "mob.horse.armor",
               "volume" : 1.0
            },
            "armor" : {
               "pitch" : 1.0,
               "sound" : "mob.horse.armor",
               "volume" : 0.60
            },
            "shear": {
               "sound": "dig.wood",
               "pitch": [
                  0.6,
                  0.8
               ],
               "volume": 1.0
            },
            "saddle" : {
               "pitch" : 1.0,
               "sound" : "mob.horse.leather",
               "volume" : 0.50
            },
            "ambient" : {
               "pitch": 1.5,
               "sound": "mob.horse.donkey.idle",
               "volume": 1.0
            },
            "breathe" : {
               "pitch" : 1.0,
               "sound" : "mob.horse.breathe",
               "volume" : 0.70
            },
            "death" : {
               "pitch" : 1.4,
               "sound" : "mob.horse.donkey.death",
               "volume" : 0.70
            },
            "eat" : {
               "pitch" : [ 0.80, 1.20 ],
               "sound" : "mob.horse.eat",
               "volume" : [ 0.50, 1.0 ]
            },
            "hurt" : {
               "pitch" : 1.4,
               "sound" : "mob.horse.donkey.hit",
               "volume" : 1.0
            },
            "jump" : {
               "pitch" : 1.0,
               "sound" : "mob.horse.jump",
               "volume" : 0.40
            },
            "land" : {
               "pitch" : 1.0,
               "sound" : "mob.horse.land",
               "volume" : 0.40
            },
            "mad" : {
               "pitch" : 1.4,
               "sound" : "mob.horse.donkey.angry",
               "volume" : 1.0
            }
         },
         "pitch" : [ 0.80, 1.20 ],
         "volume" : 0.80
      },

      "cyn_hao:zorse" : {
        "events" : {
         "add.chest" : {
            "pitch" : [ 0.80, 1.20 ],
            "sound" : "mob.horse.armor",
            "volume" : 1.0
         },
         "armor" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.armor",
            "volume" : 0.60
         },
         "breathe" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.breathe",
            "volume" : 0.70
         },
         "saddle" : {
            "pitch" : 1.0,
               "sound" : "mob.horse.leather",
               "volume" : 0.60
         },
         "shear": {
            "sound": "dig.wood",
            "pitch": [
               0.6,
               0.8
            ],
            "volume": 1.0
         },
         "ambient" : "mob.horse.idle",
         "death" : "mob.horse.death",
         "eat" : {
            "pitch" : [ 0.80, 1.20 ],
            "sound" : "mob.horse.eat",
            "volume" : [ 0.50, 1.0 ]
         },
         "hurt" : "mob.horse.hit",
         "jump" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.jump",
            "volume" : 0.40
         },
         "land" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.land",
            "volume" : 0.40
         },
         "mad" : "mob.horse.angry"
        },
        "pitch" : [ 0.80, 1.20 ],
        "volume" : 0.80
      },

      "cyn_hao:unicorn" : {
        "events" : {
         "add.chest" : {
            "pitch" : [ 0.80, 1.20 ],
            "sound" : "mob.horse.armor",
            "volume" : 1.0
         },
         "armor" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.armor",
            "volume" : 0.60
         },
         "breathe" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.breathe",
            "volume" : 0.70
         },
         "saddle" : {
            "pitch" : 1.0,
               "sound" : "mob.horse.leather",
               "volume" : 0.60
         },
         "shear": {
            "sound": "dig.wood",
            "pitch": [
               0.6,
               0.8
            ],
            "volume": 1.0
         },
         "ambient" : "mob.horse.idle",
         "death" : "mob.horse.death",
         "eat" : {
            "pitch" : [ 0.80, 1.20 ],
            "sound" : "mob.horse.eat",
            "volume" : [ 0.50, 1.0 ]
         },
         "hurt" : "mob.horse.hit",
         "jump" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.jump",
            "volume" : 0.40
         },
         "land" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.land",
            "volume" : 0.40
         },
         "mad" : "mob.horse.angry"
        },
        "pitch" : [ 1.0, 1.40 ],
        "volume" : 0.80
      },

      "cyn_hao:pegasus" : {
        "events" : {
         "add.chest" : {
            "pitch" : [ 0.80, 1.20 ],
            "sound" : "mob.horse.armor",
            "volume" : 1.0
         },
         "armor" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.armor",
            "volume" : 0.60
         },
         "breathe" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.breathe",
            "volume" : 0.70
         },
         "saddle" : {
            "pitch" : 1.0,
               "sound" : "mob.horse.leather",
               "volume" : 0.60
         },
         "shear": {
            "sound": "dig.wood",
            "pitch": [
               0.6,
               0.8
            ],
            "volume": 1.0
         },
         "ambient" : "mob.horse.idle",
         "death" : "mob.horse.death",
         "eat" : {
            "pitch" : [ 0.80, 1.20 ],
            "sound" : "mob.horse.eat",
            "volume" : [ 0.50, 1.0 ]
         },
         "hurt" : "mob.horse.hit",
         "jump" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.jump",
            "volume" : 0.40
         },
         "land" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.land",
            "volume" : 0.40
         },
         "mad" : "mob.horse.angry"
        },
        "pitch" : [ 1.0, 1.40 ],
        "volume" : 0.80
      },

      "cyn_hao:rainbow_horse" : {
        "events" : {
         "add.chest" : {
            "pitch" : [ 0.80, 1.20 ],
            "sound" : "mob.horse.armor",
            "volume" : 1.0
         },
         "armor" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.armor",
            "volume" : 0.60
         },
         "breathe" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.breathe",
            "volume" : 0.70
         },
         "saddle" : {
            "pitch" : 1.0,
               "sound" : "mob.horse.leather",
               "volume" : 0.60
         },
         "shear": {
            "sound": "dig.wood",
            "pitch": [
               0.6,
               0.8
            ],
            "volume": 1.0
         },
         "ambient" : "mob.horse.idle",
         "death" : "mob.horse.death",
         "eat" : {
            "pitch" : [ 0.80, 1.20 ],
            "sound" : "mob.horse.eat",
            "volume" : [ 0.50, 1.0 ]
         },
         "hurt" : "mob.horse.hit",
         "jump" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.jump",
            "volume" : 0.40
         },
         "land" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.land",
            "volume" : 0.40
         },
         "mad" : "mob.horse.angry"
        },
        "pitch" : [ 0.80, 1.20 ],
        "volume" : 0.80
      },

      "cyn_hao:fairy_horse" : {
        "events" : {
         "add.chest" : {
            "pitch" : [ 0.80, 1.20 ],
            "sound" : "mob.horse.armor",
            "volume" : 1.0
         },
         "armor" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.armor",
            "volume" : 0.60
         },
         "breathe" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.breathe",
            "volume" : 0.70
         },
         "saddle" : {
            "pitch" : 1.0,
               "sound" : "mob.horse.leather",
               "volume" : 0.60
         },
         "shear": {
            "sound": "dig.wood",
            "pitch": [
               0.6,
               0.8
            ],
            "volume": 1.0
         },
         "ambient" : "mob.horse.idle",
         "death" : "mob.horse.death",
         "eat" : {
            "pitch" : [ 0.80, 1.20 ],
            "sound" : "mob.horse.eat",
            "volume" : [ 0.50, 1.0 ]
         },
         "hurt" : "mob.horse.hit",
         "jump" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.jump",
            "volume" : 0.40
         },
         "land" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.land",
            "volume" : 0.40
         },
         "mad" : "mob.horse.angry"
        },
        "pitch" : [ 1.0, 1.40 ],
        "volume" : 0.80
      },

      "cyn_hao:seahorse_small" : {
         "events" : {
            "hurt" : "mob.fish.hurt",
            "hurt.in.water" : "mob.fish.hurt",
            "step" : {
               "pitch" : 1.0,
               "sound" : "mob.fish.step",
               "volume" : 0.150
            }
         },
         "pitch" : [ 0.80, 1.20 ],
         "volume" : 1.0
      },

      "cyn_hao:seahorse_big" : {
        "events" : {
         "add.chest" : {
            "pitch" : [ 0.80, 1.20 ],
            "sound" : "mob.horse.armor",
            "volume" : 1.0
         },
         "armor" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.armor",
            "volume" : 0.60
         },
         "breathe" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.breathe",
            "volume" : 0.70
         },
         "saddle" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.leather",
            "volume" : 0.60
         },
         "shear": {
            "sound": "dig.wood",
            "pitch": [
               0.6,
               0.8
            ],
            "volume": 1.0
         },
         "ambient" : "mob.horse.idle",
         "death" : "mob.horse.death",
         "eat" : {
            "pitch" : [ 0.80, 1.20 ],
            "sound" : "mob.horse.eat",
            "volume" : [ 0.50, 1.0 ]
         },
         "hurt" : "mob.horse.hit",
         "jump" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.jump",
            "volume" : 0.40
         },
         "land" : {
            "pitch" : 1.0,
            "sound" : "mob.horse.land",
            "volume" : 0.40
         },
         "mad" : "mob.horse.angry",
         "step": ""
        },
        "pitch" : [ 0.6, 0.8 ],
        "volume" : 0.80
      }


    }
  },









  "interactive_sounds" : {
      "entity_sounds" : {
         "entities" : {
            "cyn_hao:horse" : {
               "events" : {
                  // unfortunately gallop doesn't work
                  // hardcoded for horse identifier
                  // and I can't be bothered to add the sound
                  // to the animation itself
                  "gallop" : {
                     "default" : "mob.horse.gallop"
                  },
                  "heavy.step" : {
                     "default" : "mob.horse.wood"
                  },
                  "step" : {
                     "default" : "mob.horse.soft",
                     "wood" : "mob.horse.wood"
                  }
               },
               "pitch" : [ 0.90, 1.10 ],
               "volume" : 1.5
            },
            
            "cyn_hao:donkey" : {
               "events" : {
                  // unfortunately gallop doesn't work
                  // hardcoded for horse identifier
                  // and I can't be bothered to add the sound
                  // to the animation itself
                  "gallop" : {
                     "default" : "mob.horse.gallop"
                  },
                  "heavy.step" : {
                     "default" : "mob.horse.wood"
                  },
                  "step" : {
                     "default" : "mob.horse.soft",
                     "wood" : "mob.horse.wood"
                  }
               },
               "pitch" : [ 0.90, 1.10 ],
               "volume" : 1.5
            },
            
            "cyn_hao:mule" : {
               "events" : {
                  // unfortunately gallop doesn't work
                  // hardcoded for horse identifier
                  // and I can't be bothered to add the sound
                  // to the animation itself
                  "gallop" : {
                     "default" : "mob.horse.gallop"
                  },
                  "heavy.step" : {
                     "default" : "mob.horse.wood"
                  },
                  "step" : {
                     "default" : "mob.horse.soft",
                     "wood" : "mob.horse.wood"
                  }
               },
               "pitch" : [ 0.90, 1.10 ],
               "volume" : 1.5
            },
            
            "cyn_hao:zebra" : {
               "events" : {
                  // unfortunately gallop doesn't work
                  // hardcoded for horse identifier
                  // and I can't be bothered to add the sound
                  // to the animation itself
                  "gallop" : {
                     "default" : "mob.horse.gallop"
                  },
                  "heavy.step" : {
                     "default" : "mob.horse.wood"
                  },
                  "step" : {
                     "default" : "mob.horse.soft",
                     "wood" : "mob.horse.wood"
                  }
               },
               "pitch" : [ 0.90, 1.10 ],
               "volume" : 1.5
            },
            
            "cyn_hao:zonkey" : {
               "events" : {
                  // unfortunately gallop doesn't work
                  // hardcoded for horse identifier
                  // and I can't be bothered to add the sound
                  // to the animation itself
                  "gallop" : {
                     "default" : "mob.horse.gallop"
                  },
                  "heavy.step" : {
                     "default" : "mob.horse.wood"
                  },
                  "step" : {
                     "default" : "mob.horse.soft",
                     "wood" : "mob.horse.wood"
                  }
               },
               "pitch" : [ 0.90, 1.10 ],
               "volume" : 1.5
            },
            
            "cyn_hao:zorse" : {
               "events" : {
                  // unfortunately gallop doesn't work
                  // hardcoded for horse identifier
                  // and I can't be bothered to add the sound
                  // to the animation itself
                  "gallop" : {
                     "default" : "mob.horse.gallop"
                  },
                  "heavy.step" : {
                     "default" : "mob.horse.wood"
                  },
                  "step" : {
                     "default" : "mob.horse.soft",
                     "wood" : "mob.horse.wood"
                  }
               },
               "pitch" : [ 0.90, 1.10 ],
               "volume" : 1.5
            },
            
            "cyn_hao:unicorn" : {
               "events" : {
                  // unfortunately gallop doesn't work
                  // hardcoded for horse identifier
                  // and I can't be bothered to add the sound
                  // to the animation itself
                  "gallop" : {
                     "default" : "mob.horse.gallop"
                  },
                  "heavy.step" : {
                     "default" : "mob.horse.wood"
                  },
                  "step" : {
                     "default" : "mob.horse.soft",
                     "wood" : "mob.horse.wood"
                  }
               },
               "pitch" : [ 0.90, 1.10 ],
               "volume" : 1.5
            },
            
            "cyn_hao:pegasus" : {
               "events" : {
                  // unfortunately gallop doesn't work
                  // hardcoded for horse identifier
                  // and I can't be bothered to add the sound
                  // to the animation itself
                  "gallop" : {
                     "default" : "mob.horse.gallop"
                  },
                  "heavy.step" : {
                     "default" : "mob.horse.wood"
                  },
                  "step" : {
                     "default" : "mob.horse.soft",
                     "wood" : "mob.horse.wood"
                  }
               },
               "pitch" : [ 0.90, 1.10 ],
               "volume" : 1.5
            },
            
            "cyn_hao:rainbow_horse" : {
               "events" : {
                  // unfortunately gallop doesn't work
                  // hardcoded for horse identifier
                  // and I can't be bothered to add the sound
                  // to the animation itself
                  "gallop" : {
                     "default" : "mob.horse.gallop"
                  },
                  "heavy.step" : {
                     "default" : "mob.horse.wood"
                  },
                  "step" : {
                     "default" : "mob.horse.soft",
                     "wood" : "mob.horse.wood"
                  }
               },
               "pitch" : [ 0.90, 1.10 ],
               "volume" : 1.5
            },
            
            "cyn_hao:fairy_horse" : {
               "events" : {
                  // unfortunately gallop doesn't work
                  // hardcoded for horse identifier
                  // and I can't be bothered to add the sound
                  // to the animation itself
                  "gallop" : {
                     "default" : "mob.horse.gallop"
                  },
                  "heavy.step" : {
                     "default" : "mob.horse.wood"
                  },
                  "step" : {
                     "default" : "mob.horse.soft",
                     "wood" : "mob.horse.wood"
                  }
               },
               "pitch" : [ 0.90, 1.10 ],
               "volume" : 1.5
            }
         }
      }
   }
}