import { Block, BlockPermutation, ItemStack, Player } from "@minecraft/server";
/**
 * Evento del componente plasmaLighterUnloadedComponent
 * @param {{blockFace: string, source: Player, usedOnBlockPermutation: BlockPermutation, itemStack: ItemStack, 
* faceLocation: {x: number, y: number, z: number}, block: Block}} event 
*/
export const plasmaLighterUnloadedEvent = ({blockFace, source, usedOnBlockPermutation, itemStack, faceLocation, block}) => {
    source.runCommand("playsound shoot.locked @a [r=5] ~ ~ ~ 0.7");
}