# ==================================================
# void vb.cutscene.animScored1()
# ==================================================

scoreboard players set vb.cutscene.animScored1.__hasFunctionReturned__ tbms.var 0
scoreboard players operation vb.cutscene.animScored1._0._0 tbms.var = vb.cutscene.time tbms.var
execute if score vb.cutscene.animScored1._0._0 tbms.var matches 5 run scoreboard players set vb.main.blockCamera tbms.var 1
execute if score vb.cutscene.animScored1._0._0 tbms.var matches 22 run camera @a[tag=player] fade time 0.5 0.7 0.5
execute if score vb.cutscene.animScored1._0._0 tbms.var matches 44 run function vb/zzz_sl_block/256
execute if score vb.cutscene.animScored1._0._0 tbms.var matches 45 run function vb/zzz_sl_block/257
execute if score vb.cutscene.animScored1._0._0 tbms.var matches 60 run function vb/zzz_sl_block/259
execute if score vb.cutscene.animScored1._0._0 tbms.var matches 100 run camera @a[tag=player] fade time 0.5 1 0.5
execute if score vb.cutscene.animScored1._0._0 tbms.var matches 120 run function vb/zzz_sl_block/260
