# ==================================================
# void vb.zzz_sl_block.228()
# a.k.a vb.hoop.randomSpawn._0.1
# ==================================================

scoreboard players random vb.hoop.randomSpawn._0._0._0 tbms.var 0 8
execute if score vb.hoop.randomSpawn._0._0._0 tbms.var matches 0 positioned 1000 50 -4 run summon zedafox:hoop
execute if score vb.hoop.randomSpawn._0._0._0 tbms.var matches 1 positioned 1000 50 -3 run summon zedafox:hoop
execute if score vb.hoop.randomSpawn._0._0._0 tbms.var matches 2 positioned 1000 50 -2 run summon zedafox:hoop
execute if score vb.hoop.randomSpawn._0._0._0 tbms.var matches 3 positioned 1000 50 -1 run summon zedafox:hoop
execute if score vb.hoop.randomSpawn._0._0._0 tbms.var matches 4 positioned 1000 50 0 run summon zedafox:hoop
execute if score vb.hoop.randomSpawn._0._0._0 tbms.var matches 5 positioned 1000 50 1 run summon zedafox:hoop
execute if score vb.hoop.randomSpawn._0._0._0 tbms.var matches 6 positioned 1000 50 2 run summon zedafox:hoop
execute if score vb.hoop.randomSpawn._0._0._0 tbms.var matches 7 positioned 1000 50 3 run summon zedafox:hoop
execute if score vb.hoop.randomSpawn._0._0._0 tbms.var matches 8 positioned 1000 50 4 run summon zedafox:hoop
