tellraw @a[tag=turn] {"rawtext": [{"text": "§cYou can't play this card!"}]}

tag @e[tag=tempinteract] add temp



#event
execute @a[tag=turn,scores={player_id=1}] ~ ~ ~ event entity @e[tag=p1_playbutton] clickable_play
execute @a[tag=turn,scores={player_id=1}] ~ ~ ~ event entity @e[tag=p1_keepbutton] clickable_keep

execute @a[tag=turn,scores={player_id=2}] ~ ~ ~ event entity @e[tag=p2_playbutton] clickable_play
execute @a[tag=turn,scores={player_id=2}] ~ ~ ~ event entity @e[tag=p2_keepbutton] clickable_keep

execute @a[tag=turn,scores={player_id=3}] ~ ~ ~ event entity @e[tag=p3_playbutton] clickable_play
execute @a[tag=turn,scores={player_id=3}] ~ ~ ~ event entity @e[tag=p3_keepbutton] clickable_keep

execute @a[tag=turn,scores={player_id=4}] ~ ~ ~ event entity @e[tag=p4_playbutton] clickable_play
execute @a[tag=turn,scores={player_id=4}] ~ ~ ~ event entity @e[tag=p4_keepbutton] clickable_keep