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 * 
 * Configuration for the HUD System.
 * This configuration controls the visibility of various HUD elements in-game 
 * and enables debugging features for developers.
 *
 * Possible Properties:
 * ---------------------
 * HUD:
 *   - HP (boolean) - If true, displays the player's health bar on the HUD.
 *   - ARMOR (boolean) - If true, displays the player's armor bar on the HUD.
 *   - OXYGEN (boolean) - If true, displays the player's oxygen bar (used underwater) on the HUD.
 *   - HUNGER (boolean) - If true, displays the player's hunger bar on the HUD.
 *   - EXPBAR (boolean) - If true, displays the player's experience bar on the HUD.
 *   - HORSEHP (boolean) - If true, displays the health bar for the horse the player is riding.
 *   - PAPERDOLL (boolean) - If true, displays the player's paper doll (mini character preview) on the HUD.
 *   - CROSSHAIR (boolean) - If true, displays the crosshair in the center of the screen.
 *   - HOTBAR (boolean) - If true, displays the player's hotbar at the bottom of the screen.
 *
 * Usage Notes:
 * ------------
 * - Set each property in the HUD section to true or false to enable or disable the corresponding HUD element in-game.
 */

export const CONFIG = {
  HUD: {
      /**
       * HUD (object)
       * Configure which HUD elements are visible in the game.
       * Set each property to true (enabled) or false (disabled).
       */
      PAPERDOLL: false,     // Displays the player's paper doll (mini character preview).
      ARMOR: false,         // Displays the player's armor bar.
      TOOLTIPS: false,       // Displays tooltips in the game.
      TOUCHCONTROLS: true,  // Displays touch controls (relevant for touch devices).
      CROSSHAIR: true,     // Displays the crosshair in the center of the screen.
      HOTBAR: true,        // Displays the player's hotbar at the bottom of the screen.
      HEALTH: false,        // Displays the player's health bar.
      PROGRESSBAR: false,   // Displays the progress bar (e.g., experience bar).
      HUNGER: false,         // Displays the player's hunger bar.
      AIRBUBBLES: false,    // Displays the player's oxygen bar (underwater).
      HORSEHEALTH: false,   // Displays the horse's health bar while riding.
      STATUSEFFECTS: false,  // Displays active status effects.
      ITEMTEXT: true        // Displays item names and descriptions.
  }
};
