/*
    Melon Shaders
    By Ash (ashie404)
    https://ashiecorner.xyz
*/

#include "/lib/settings.glsl"
#include "/lib/util.glsl"

// FRAGMENT SHADER //

#ifdef FSH

// Inputs from vertex shader



// Uniforms



// Includes



void main() {

}

#endif

// VERTEX SHADER //

#ifdef VSH

// Outputs to fragment shader



// Uniforms



// Includes



void main() {

}

#endif