export const enchantments = {
    none: "%gui.none",

    sharpness: " %enchantment.damage.all", // 0xE400
    protection: " %enchantment.protect.all", // 0xE401
    projectile_protection: " %enchantment.protect.projectile", // 0xE402
    fire_protection: " %enchantment.protect.fire", // 0xE403

    punch: " %enchantment.arrowKnockback", // 0xE404
    flame: " %enchantment.arrowFire", // 0xE405
    power: " %enchantment.arrowDamage", // 0xE406

    mending: " %enchantment.mending", // 0xE407
    thorns: " %enchantment.thorns", // 0xE408
    infested: " %effect.infested", // 0xE409
    knockback: " %enchantment.knockback", // 0xE40A
    fire_aspect: " %enchantment.fire", // 0xE40B
    oozing: " %effect.oozing", // 0xE40C
};