{
    "format_version": "1.10.0",
    "minecraft:attachable": {
      "description": {
        "identifier": "hog_iron:shield",
        "materials": {
          "default": "entity_alphatest",
          "enchanted": "entity_alphatest_glint"
        },
        "textures": {
          "default": "textures/shields/iron_shield",
          "enchanted": "textures/misc/enchanted_item_glint"
        },
        "geometry": {
          "default": "geometry.shield"
        },
        "animations": {
          "wield": "controller.animation.shield.wield",
          "wield_main_hand_first_person": "animation.shield.wield_main_hand_first_person",
          "wield_off_hand_first_person": "animation.shield.wield_off_hand_first_person",
          "wield_first_person_block": "animation.shield.wield_first_person_blocking",
          "wield_main_hand_first_person_block": "animation.shield.wield_main_hand_first_person_blocking",
          "wield_off_hand_first_person_block": "animation.shield.wield_off_hand_first_person_blocking",
          "wield_third_person": "animation.shield.wield_third_person"
        },
        "scripts": {
          "initialize": [
            "variable.main_hand_first_person_pos_x =  5.3;",
            "variable.main_hand_first_person_pos_y = 26.0;",
            "variable.main_hand_first_person_pos_z = 0.4;",
            "variable.main_hand_first_person_rot_x = 91.0;",
            "variable.main_hand_first_person_rot_y = 65.0;",
            "variable.main_hand_first_person_rot_z = -43.0;",
            "variable.off_hand_first_person_pos_x = -13.5;",
            "variable.off_hand_first_person_pos_y = -5.8;",
            "variable.off_hand_first_person_pos_z = 5.1;",
            "variable.off_hand_first_person_with_bow_pos_z = -25.0;",
            "variable.off_hand_first_person_rot_x = 1.0;",
            "variable.off_hand_first_person_rot_y = 176.0;",
            "variable.off_hand_first_person_rot_z = -2.5;"
          ],
          "pre_animation": [
            "variable.is_using_bow = (query.get_equipped_item_name == 'bow') && (query.main_hand_item_use_duration > 0.0f);",
            "variable.is_blocking_main_hand = query.blocking && (query.get_equipped_item_name('off_hand') != 'shield') && (query.get_equipped_item_name == 'shield');",
            "variable.is_blocking_off_hand = query.blocking && (query.get_equipped_item_name('off_hand') == 'shield');"
          ],
          "animate": [
            "wield"
          ]
        },
        "render_controllers": [ "controller.render.item_default" ]
      }
    }
  }
  