execute @s[tag=!done] ~ ~ ~ scoreboard objectives add case dummy case
execute @s[tag=!done] ~ ~ ~ scoreboard players random @p case 0 16
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=0}] cases:eclipse
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=1}] cases:menace
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=2}] cases:nightmare
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=3}] cases:royalty
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=4}] cases:icicle
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=5}] cases:tazer
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=6}] cases:brimstone
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=7}] cases:dutchman
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=8}] cases:golemblade
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=9}] cases:kraken
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=10}] cases:magma
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=11}] cases:nimbus
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=12}] cases:onyx
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=13}] cases:phantasm
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=14}] cases:sepulcher
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=15}] cases:triton
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=16}] cases:vindication
execute @s[tag=!done] ~ ~ ~ scoreboard players set @p case -1
tag @s add done
tp @s 0 -5 0
kill @s