execute @s[tag=!done] ~ ~ ~ scoreboard objectives add case dummy case
execute @s[tag=!done] ~ ~ ~ scoreboard players random @p case 0 11
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=0}] cases:bloodstained
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=1}] cases:darkness
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=2}] cases:lightning
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=3}] cases:shadow
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=4}] cases:exodus
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=5}] cases:aegis
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=6}] cases:axolotlsbane
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=7}] cases:calamity
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=8}] cases:mammoth
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=9}] cases:valkyrie
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=10}] cases:vorpalblade
execute @s[tag=!done] ~ ~ ~ give @p[scores={case=11}] cases:skyfall
execute @s[tag=!done] ~ ~ ~ scoreboard players set @p case -1
tag @s add done
tp @s 0 -5 0
kill @s